Wild West Guns

Wild West Guns is an action-adventure shooter video game published by Gameloft. It was released for keypad-based mobile phones in 2011, the Nintendo Wii in 2008, and iOS in. Between 2017 and 2019, its mobile version was included in two compilations of old successful Gameloft games: Gameloft Classics: Action and Gameloft Classics.

Keypad-based mobile phones, Android
Wild West Guns is a side-scrolling top-down action-adventure game. The player may traverse the game world (most of which is open) on foot or on horseback. In the bottom-left (top-left in the Android port) corner of the screen is a mini-map displaying the location of the player character, weapon and horse shops, the player's destination, missions, enemies, targets, churches, train stations, and random events. There are 3 kinds of random events: sometimes a federal marshal will attempt to chase down a criminal (if the player kills the criminal, they will be rewarded with $25), sometimes a man will be evading a group of 3 wolves (if the player kills the wolves, they will gain $50), and sometimes a beggar will sit on the ground asking for money (giving him money costs $10). If the player kills a civilian, they will gain a wanted level represented by a maximum of 5 stars and marshals will turn hostile and attempt to shoot them down; if the wanted level is at 1 star, the player may hide from the marshals in order to decrease it. Giving beggars money decreases the wanted level by 1 star, and paying for salvation at a church removes it entirely (this costs $500). There are side-missions that involve racing and bringing down wanted criminals.

Keypad-based mobile phones, Android
A cowboy named Jack Barnes wakes up in a saloon with a miller accusing him of cheating at a game of cards in a violent confrontation; Jack denies remembering that and insists he doesn't even know where he is right now. The miller accuses him of lying and starts a fistfight; after he defeats the miller, Jack notices that his satchel, in which there was money, is gone and explains to a civilian that the last he remembers is that he was on his way to Laredo, learns that he is in Silverdale, and asks her where to find the local sheriff (Judd Wade), who along with his deputies went to Old Man's Hill for some reason. Jack borrows a horse from a rancher named Eli Moore and rides to the Hill, where he finds Wade's deputies dead and Wade himself cornered by a gang of outlaws. After killing the outlaws, Jack explains his situation to Wade (it is revealed that his brother William is in prison in Laredo and that the town's sheriff told his family that they can bail him out), who hires him to help him take down criminals. Jack captures an outlaw named Cash Robbins and brings him to Wade (who then makes Robbins dig his own grave (in the original version) or kills the outlaw after claiming that Robbins had betrayed a friend of his (in the Gameloft Classics version)), protects Colin Bailey on the latter's way to a hill with a supposed silver mine and chases down and brings back Colin's horse after it runs away, helps Colin's wife Wendy find out why Colin has gone missing, kills Colin's killers, protects Wendy on her way out of town (after Wade refuses to help them), helps Henry Mason find out who killed his brother Alistair, and kills Alistair's killer Jake Cooper as well as the Cooper gang. He is then asked by Wade to kill Roland Butler, the leader of the gang that ambushed the sheriff at Old Man's Hill. After making his way to the gang's camp, Jack kills some of the gang's members and chases Roland into a cave; after killing several of the gang's members, Jack discusses the issue with Roland, who reveals that Wade is corrupt, he wanted Robbins killed because the outlaw was going to testify against him, and that the Butler gang robs banks and trains mostly to help the needy. Roland agrees to give Jack the money he needs to free William and they kill Wade and several of his henchmen. A mysterious messenger appears and hands Jack a letter from William asking him to meet him in a ghost town called Olson's Hollow; Roland helps Jack get there. Jack reads the map accompanying the letter and is led to a house in the middle of town; to his surprise, the house very much resembles his childhood one. He suddenly falls unconscious and wakes up in a darker version of Olson's Hollow in which it is constantly raining. An apparition of his old friend Catherine tells him to go to a cemetery where he finds her tied up by outlaws, who are then killed by him. Jack attempts to untie her but she disappears and screaming is heard from a nearby farm, where he again kills some outlaws and rescues her; she again disappears and Jack finds her near a lake. He kills some more outlaws and attempts to untie her, but she is shot by a survivor named Anthony, who is also killed by Jack. He wakes up and a vision of Catherine instructs him to find Doctor Oakley, who lives in a desert to the south. He goes there, brings a thirsty man some water, and is told by him that Oakley lives on a plateau further south. After arriving there, the Doctor requests him to bring him some rotweed so he can make a bomb to protect himself in exchange for information on where William, who was feeling ill and visited the Doc, is; Jack is then requested to bury the bomb and blow up a group of people who are hunting for him; after he does so, Jack runs several more errands for the Doc, including killing a bounty hunter named Kevin and his allies and obtaining an unusual mineral to use in his experiments. After he comes with the mineral, the Doc tells him they must get out of town immediately as Pinkertons have been sent to arrest him for stealing and looting battlefields (which he says he did in the name of science and progress). They flee to the east, and help a seemingly injured man named Jeff Moth recover; however, Moth later steals their money and heads north; Jack chases Moth down and kills him, getting the money back. He participates in a horse race and finds out that a participant named Roskey cheated. Jack challenges him to a "real" race, wins, and obtains a Double-R. He runs some more erands for the Doc before they flee to Olson's Hollow in order to avoid the marshals. The Doc finally explains completely why William visited him and where he went: A community called Phosphorous. Jack goes to a swamp and makes his way to Phosphorous, where he pretends to be interested in joining the society in order to learn where his brother is. He helps out some locals and the deputy sheriff. Jack rescues Preston Sirk's wife, who was about to be killed for trying to escape, and brings her to Preston, who then tells him how to get close to Phosphorous's leader Phosphate, who assigns him to kill some "rats". After he kills the " rats", they turn out to be marshals; after evading the authorities, Jack confronts Phosphate about the "rats" being marshals. Phosphate explains that the government has been trying to take down Phosphorous. He kills several enemies before going to see Phosphate; the vast majority of Phosphorous is now dead, including Phosphate. A survivor informs Jack that William has escaped Phosphorous, and where to find him. Jack goes back to Olson's Hollow and has a few nightmares; he goes to the entrance of a gold mine, where he asks a mysterious woman why it has been sealed down; she replies that long ago a collapse ocurred, that he will need rotweed to make a bomb and blow the seal up, and that he can find some in the desert. After killing outlaws and obtaining the rotweed, Jack blows the seal up and enters the mine, where a ghost leads him to the mysterious Man Who Walks in Darkness (also known as the Man in Darkness), who tells him to listen to the darkness to learn what he wants to know. Later the Man in Darkness tells him to capture a member of the gang The Sorrows named Jenson; after he does so, Jenson reveals that William is the leader of the gang, and Jack blows up a series of barricades and enters a maze leading to where William is. After successfully exiting the maze with the advice of the Man in Darkness, Jack battles the gang, killing several of the outlaws, before confronting a member more powerful than the other outlaws. Jack defeats this outlaw too, and chases him to a dead-end, killing a few more more gang members on the way. Jack engages the outlaw, who claims to be Jack himself, in a duel, with the outlaw being shot dead. Suddenly William appears and the outlaw's corpse disappears, and William explains just what was happening. He then disappears and the mine starts collapsing again; Jack thanks William before riding out. After Jack is outside, the collapse kills all the outlaws. Jack says he "understand[s] now", and William, his parents, and Catherine appear and congratulate him. William then asks him if he is ready to go home, and Jack agrees.

Other information

 * Graphics type:
 * Two-dimensional (2D; mobile, Android)
 * Three-dimensional (3D; iOS, Wii)

Characters

 * Jack Barnes
 * William Barnes
 * Jack Barnes's parents
 * Doctor Oakley
 * Man in Darkness
 * Ghost
 * Henry Mason
 * Preston Sirk
 * Eli Moore
 * Akira
 * Colin Bailey
 * Brian Carson
 * Roland Butler
 * Alistair Mason
 * Judd Wade
 * Roskey
 * Turner
 * Johnny and Jimmy Green
 * Wendy Bailey
 * Catherine
 * Phosphate
 * Cushan
 * Trout Jennings
 * Merle
 * Reginald Bald
 * Cash Robbins
 * Buck Good
 * Jake Cooper
 * Mac Bradbury
 * Jeff Moth
 * Anthony
 * Jack McCall
 * Phosphate
 * Wolf Man Dell
 * Deviant madman
 * Charlie
 * Billings
 * Mysterious outlaw

Weapons

 * Revolver
 * Shotgun
 * Rifle
 * Double-R
 * Justice
 * Dynamite
 * Firebomb

Horses

 * Brownie
 * Sierra
 * Diablo

Missions
See also: Levels/missions/chapters

Chapter 1

 * Prologue
 * Old Man's Hill
 * Cold Hard Cash
 * There's Silver on Them There Hills
 * Respect for the Departed
 * Finish Henry's Revenge
 * Accidents Will Happen
 * The Butler Didn't Do It

Chapter 2

 * My Home, My Love
 * Water in the Desert
 * Crazy Doctor
 * Stranger
 * Race
 * Race

Chapter 3

 * That Day
 * Forgive Me

Chapter 4

 * Final Place
 * Ghost
 * Show Your Courage!
 * Don't Get Lost
 * The Truth

Chapter 3

 * Wolf Problem
 * The Best Horse
 * The Brothers Green

Keypad-based version

 * Left soft key: Pause game
 * Right soft key: Change weapon
 * D-pad up / 2: Move up / accelerate (relative horse controls)
 * D-pad left / 4: Move left / turn left (relative horse controls)
 * Button in the middle of the D-pad / 5: Attack / reload currently-selected firearm (when it is empty)
 * D-pad right / 6: Move right / turn right (relative horse controls)
 * D-pad down / 8: Move down / decelerate, stop (relative horse controls)
 * 1: Move northwest
 * 3: Move northeast
 * 7: Move southwest
 * 9: Move southeast
 * 0: Call horse (after having chosen one at Eli Moore's ranch) / get on the nearest horse / get off horse (when on one)

Gameloft Classics version

 * Touch and release exit icon: Exit game
 * L: Pause game
 * Touch and release pause icon: Freeze game and disable the D-pad, L, R, A, B, X, and Y's functionality
 * Touch and release play icon: Unfreeze game and enable the D-pad, L, R, A, B, X, and Y's functionality
 * R: Change weapon
 * Virtual D-pad up-left: Move northwest
 * Virtual D-pad up: Move up / accelerate (relative horse controls)
 * Virtual D-pad up-right: Move northeast
 * Virtual D-pad left: Move left / turn left (relative horse controls)
 * Virtual D-pad right: Move right / turn right (relative horse controls)
 * Virtual D-pad down-left: Move southwest
 * Virtual D-pad down: Mive down / decelerate, stop (relative horse controls)
 * Virtual D-pad down-right: Move southeast
 * A: Attack / reload currently-selected firearm (when it is empty)
 * B: Call horse (after having chosen one at Eli Moore's ranch) / get on the nearest horse / get off horse (when on one)